Show, Don’t Tell!
“When you’re in a start-up, the first ten people will determine whether the company succeeds or not. Each is 10 percent of the company. So why wouldn’t you take as much time as necessary to find all the A players? If three were not so great, why would you want a company where 30 percent of your people are not so great? A small company depends on great people much more than a big company does.” – Steve Jobs
Despite being a startup, you maybe surprised how much applications we receive everyday. We receive anywhere around 10-20 resumes on a daily basis.
Some of the HR “dudes” will laugh at this number and say it is nothing compared to theirs and so on but this is alarmingly large for a startup game development company in India. This number, however, has a similarly alarming number of bad applicants.
Like in many creative industry, our requirement for resumes and portfolio mainly focus on the applicants ability to showcase their work. Keyword here is “PORTFOLIO”. You may be surprised as to how many resumes we get with NONE of it included.
Many applicants do get the concept of “first impression”. Most HRs go through hundreds of resumes every day! Your resume needs to stand out in order to even get a consideration for the job your applying for.
Good news is that i am going to provide few tweaks to polish your resume to have a greater success in your job application.
Keep it Short. Keep it Relevant
We have seen great resumes from people who have been in the industry for 10+ years, and they can keep their resumes to a single page. If they can do it, then so can you! Do not include irrelevant details, for example, your gym membership or your address. No company is going to knock on your door to get you. It has always been the other way round!
Write Summary, not Objective
Some people will advise you to write an Objective statement, for example “Objective: To become an artist at an awesome game company and make high quality cutting-edge games.” But that just wastes space without providing anything useful. (After all, doesn’t everybody want to get a job at an awesome studio making awesome games?)
Instead, write a Summary statement such as “3D Artist with a focus on poly-optimized character modeling and texturing.” A summary gives HRs a quick overview, and sparks their interest to keep reading.
Include your Portfolio!
This is the holy grail right here. It is shocking to see applicants in India with absolutely no portfolio included in their resumes. As an artist looking for jobs, nothing speaks louder in your resume than your ability to showcase your “actual” artwork. Portfolio is the most important element in your resume as an artist. If you do not currently have one, make one!
Its great if you have your own website that you can link in your resume but it is almost never necessary as there are so many free platforms available these days to showcase your artwork.
Artstation is one great example. Social media platforms like Facebook, Instagram and LinkedIn are also great examples. With all these free platforms available, you have absolutely no excuse to create your portfolio and have the link in your resume.
Value Persistence, Not Perfection
While a great resume will get you noticed, it’s only the first step. You need to keep working on your artwork and your portfolio. Game industry has been growing rapidly, not only in India, but all over the world and it is important to keep up with both art and technology.
Challenge yourself to improve everyday. Do not try to perfect your artwork. Instead go for quantity when it comes to improving your artistic talent. The world will recognize a few number of Picasso’s masterpieces, but they would not know the thousands of hours he put into making “regular” art pieces that would have influenced his masterpieces.
Be Part of a Community
Your not alone in this. Do not try to be. Get help whenever you can. Posting your work and getting critiqued by other great artists is very important step to improving your artwork.
Find community places where you can meet up with other people with similar interest and work towards your goals.
Here at Castle Black Studios, we are helping out fellow local game enthusiasts and artist with a program called Game Industry Portfolio Programme(GIPP). GIPP is an initiative to help fresh graduates with their resumes and portfolios, for FREE. Why free you ask? Our focus, as a company, has always been to not only produce great art, but to also promote our local community and to grow as one.
Similarly, reach out to your local companies and work for free if you have to. Gain invaluable knowledge and experience that will eventually pay off in the long run!
Never give up!
Thanks for reading.